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The system of fix in South Park: Clashes-Righteous will be based on skin color

di Giuseppe Genga / Neural P 7 set 2017 20:19
If you've played South Park: the stick of truth , you will remember that the game kept all the irreverent and provocative animated series of Parker and Stone, and it looks like South Park: Clashes-Righteous won't be far behind. An example we have in the singular difficulty selection system, which we are sure will be discussed.

During a demonstration of the game, after character creation two journalists from Eurogamer have stumbled in the difficulty selection screen , which offers five different difficulty levels corresponding to as many skin colors, ranging from light pink (easy) to dark brown (very difficult).

In the course of selection, the voice-over of Cartman informs the player that the choice of difficulties will not affect the fighting, but other parts of the game: the developers have then explained that increasing the difficulty will decrease money We have and will change the conversations with other characters.

As you've obviously figured out, this system wants to simulate social difficulties that black or dark-skinned ethnic groups have than whites; a kind of social criticism absolutely in line with the themes of the cartoon and a brainwave (probably the result of Parker and Stone, who cooperated very closely to the project development) able to reflect even whomever will play a simple game. If so give us time, we can't wait to see what else made the developers in the title!

Please note that South Park: Clashes-Righteous October 17, comes from the same voice actors dubbing Italian made full of cartoon.