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The Sci-Fi adventure Tacoma arrives on the PS4 may 8

di Lorenzo Evangelista / Hunt3rxhunt3r96 P 24 apr 2018 20:14
The study of development The Fullbright Company announced today that Tacoma will be published on the PS4 May 8 , after being released on Xbox 360 and PC last August. Tacoma is a science fiction adventure narrative style, from the creators of Gone Home. The game takes place in 2088 aboard a space station, where we will have to investigate the private and working life of the crew in search of clues that make up an exciting story of faith, fear and courage.

PS4 version of Tacoma will also offer the Developer Commentary Mode : this is a comment of more than two hours when they show us some stages of game development.

We leave you the official description of the title followed by the PS4 version announce trailer: happy reading and enjoy!


Tacoma is an adventure with a strong narrative set in 2088 aboard a space station equipment. As the mission, we explore in private and working life station crew, looking for clues that make up an exciting story of faith, fear and courage in the face of an impending catastrophe.

Tacoma revolves around a digitalized surveillance system that recorded in 3D the crucial moments lived by the crew. Progressing with exploration, the echo of these moments will propagate around you. You will need to make the right to rewind or fast forward the tape and move physically through the intricate and interconnected scenes in order to examine the events from every perspective, rebuilding the multiple layers of the affair.

Tacoma is the latest game from the creators of Gone Home. Remains faithful to one intense, detailed and compelling narrative style, but involves the player in the plot like never before.

Features:


A layered texture enjoyable to multiple levels:
Six crew members have lived and worked on the space station in Tacoma, clutching human relationships, coping between love and bereavement, having to finally confront together the end. Learn not only what happened to them, but what made them what they are, calandoti in the role of interactive investigator. The story branches off through a series of interactive scenes dubbed animated and that will draw in the events on Board of Tacoma.

An innovative storytelling in multiple branches:
In every sector of the station buzz around digital representations of crew members, each of whom finds himself involved in a parallel history independent of the others only for fondervisi later and take back the distances. Rewind, accelerates and explores the history of the scene around you. Interactive commands will allow you to examine the elements of plot, closely interconnected, from every angle and in every detail.

A deeply interactive world:
Explore Tacoma station in tangible reality as well as in the virtual one. Unlock the locks of doors and drawers to discover objects, notes, and significant findings, viewing their digital interactions between crew members and the thoughts of each one. Every aspect of the experienced crew aboard in Tacoma is part of your survey.

A look ahead:
Check out what's life like in 2088. Explore a rich fantasy universe that describes the colonization of mankind of the low Earth orbit and beyond. A hypothetical vision of the near future, conceived in every detail by acclaimed creative team behind Gone Home and BioShock 2: Minerva's Den.

A game narrative with its robust structure:
Tacoma has a longevity that varies from 2 to 5 hours of playing. It's up to you to decide how deep to dig and how many details bring to the surface. Tacoma is a game without fighting and is not focused on puzzles. The details of the universe and of history that compose it are just waiting to be revealed at the pace best suited to each player.

MP Video - Tacoma