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Dirt Rally 2.0: Codemasters explains the process of deterioration of surfaces

di Matteo Merlano / maguzzolo P 20 feb 2019 16:45
Missing a few days at the exit of DiRT Rally 2.0 , scheduled for 26 February, and Codemasters will enliven the wait with a video that illustrates one of the most interesting news of this episode: dynamic degradation of the race.

Since the first release, the series DiRT Rally has exposed an inspiration markedly, and this new episode simulations does not reverse course.

In this regard, the dynamic management of conditions of competition site represents an important step forward. As he explains in the movie Jon Armstrong, rally driver and consultant to Codemasters, the passage of cars on location during time trials results in a change of track conditions: after the first few competitors who have the thankless task to clean the path of debris on the surface, you open the best positions, and then quickly leave the field to an inexorable deterioration of conditions with the formation of real "tracks" that affect not only the style of driving, but also the car Setup.

The dynamic management of land degradation, created by predicting over 100 editable layers, is further emphasized by variable weather conditions, another highlight of DiRT Rally 2.0 : combining these two elements designer Ross Gowing has good game in promise an experience always different, for how many times we are faced with the same path.

We leave you the video, subtitled in Italian. Good vision!

MP Video - DiRT Rally 2.0