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Polyphony Digital: GT Sport will exploit the full potential of PS4 PlayStation Pro and VR

di Lorenzo Evangelista / Hunt3rxhunt3r96 P 15 nov 2016 16:23
Polyphony Digital President Kazunori Yamauchi, has released some details that we describe the various improvements that Gran Turismo Sport will show on PS4 Pro. " The exit of PS4 Pro marks a historic moment ," said Yamauchi-san speaking at an event held in London this month. " For the first time in history, the image quality of video games will be higher than that of film, television and physical media currently available ."

For GT Sport to have a powerful graphics engine is very important & PS4 Pro will push up the game with 4 k resolution, 60 FPS, HDR, VPS from 18 GB uncompressed streams and a wide range of colours. All this will mean smoother races and exciting than ever. And, as you know every motoring enthusiast, details matter a lot.

" I think the 4 k resolution and 60 fps represent the pinnacle of gaming industry, and to provide a quality like that on a home entertainment system is something special ," says Yamauchi-san.

" The level of detail of all the car itself is the highest in 4 k resolution, but what about HDR and palette, about 11% of real cars today do not meet the standards of colors that so far it was possible to play video games.

Cars like the Ferrari ... There was no way to reproduce that particular shade of red in video games, if not with the color range increased that it will now be available in GT Sport. From today, the magnificent bright colors of real cars will play in the game to perfection . "

The high qualitative ambitions of Polyphony for the graphics of their title have required new technologies.

" For compatibility HDR we had to develop a special camera because there were no devices capable of capturing images both in HDR, wide range of colours ," says Yamauchi-san.

" Retrieve such data was not easy at first, so we had to design new image-capturing systems. In the past, we used sensors for RGB images, but we had to create a wider spectrum to capture the colors and lighting right for the new title ".

And don't think that Polyphony have overlooked new technology PlayStation VR to GT Sport: Yamauchi-san wanted to take advantage of the new technology of PS VR to make sure that you feel really behind the wheel of one of the cars in the game.

"The sense of naturalness and realism you get when you sit behind the wheel of a car with PS VR have no precedent in the history of GT ."

While maintaining secrecy about what to expect exactly from GT Sport once wore the viewer PS VR, except of course the thrill of high speed rail and firsthand, Yamauchi-san wanted to reveal any details.

" The routes are very interesting in VR, but GT Sport you will also have the freedom to explore in virtual reality environments such as car interiors. I believe that small but important details like this are the best the VR has to offer ".

" The exit of all titles of the GT series, players have always wondered whether he would ever come out a game with better graphics, because we always paid special attention to graphics, achieving impressive results. With GT Sport, you will truly enjoy something never before seen in Gran Turismo. I can't wait for you to try this experience , "he concluded Kazunori Yamauchi.