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Hideo Kojima explains which philosophy will adopt to produce his next game

di Michele Alogna / obiettivo P 21 feb 2016 12:51
At the time of SAID Awards in Las Vegas, held a few days ago, Hideo Kojima has had the opportunity to talk about his current working status and his next project in development for PS4.

"I feel extremely clear now. I'm trying to make a great game with a small team. I'm doing exactly what I want to do, " said Kojima.

"I have no intention of changing anything in order to sell more. I want to create something that I wish I could play. "

Through other gaming magazines Kojima has also added : "I want to do something that gives a lot of freedom and interactivity."

"As I have done in the past, I want to do something that has a strong dramatic history. That's what people want from me and this is what I want to do. It would be much easier if I could give priority to one or the other, but people expect both from me. "

"It's risky because we are just getting started, it would probably be best to start with something smaller, perhaps linear, but Sony is supporting us to make a great game that has a strong story and giving the player a lot of freedom, with new items. I don't know if it will be possible, but we'll see. "

Kojima has also got to talk about the cancellation of Silent Hills, a project he was working on with Del Toro, all through a metaphor: "Let's say that you are thinking of climbing Everest, but you start first with Mount Fuji. All is well and it feels good. Then you are getting ready to climb Everest and you are not allowed. This doesn't make you feel good. "

At this point it seems that the rumor that hover around each other Konami-Kojima are founded. Probably too high a cost for the company represented Kojima, also because of the time needed to develop every project. Moreover it is no secret that the Japanese Publisher for some time decided to move away from triple A to focus on other projects that require less money and that it is accessible to a mass audience.

About everything Kojima said: "a lot of people say that I spend too much money or that I take too long, but this is a misconception. My last project was delayed by about five or six months, but I always kept his word on timing and budget. For example, take three or four years to make games, but that's the plan right from the start. I take a long time because I create my teaser, poster, and work on creating the posters for sales. Japanese makers are famous for not being precise with the timing, I think people put me in that category, but not part of it. In my case, I'm a Director and a producer, so I have to keep tabs on production and budget ".

We'll be waiting for more news on the draft Kojima!