Paragon: new aspects, reduction of travel mode and changes to the towers
Travel mode will be deleted, and it will happen soon, but before removing the developers will proceed step by step. " In this release we have reduced the speed of travel mode from 880 to 750. Our goal is to solve some problems of travel mode about visibility and rotation. Reduce speed of movement means narrow the distance of potential engagement, which should lead to run less risk in enemy territory. " said Epic Games.
" One of the biggest changes to reduce the duration of matches is giving for the Orb First buff to the whole team killing the Keeper Early. Now that is no longer generated the Orb as an object, the "defensive" is no longer a game mechanic. We also amended the towers so as to make more predictable the damage and allow a greater engagement. Overall, our goal is to promote the game focused on the assault on the towers ".
We leave you to n ote to release followed by a trailer in Italian which presents all the news: happy reading and enjoy!
Release notes-. 32
GENERAL EDITING
- Added 5 aspects to the game shop.
- Steel judgement day (level 3)
- Greystone White Tiger
- Khaimera Lunar Viper
- Muriel Amethyst
- Fey belladonna
AGORA
- Reduced the speed of travel mode from 880 to 750.
- Removed the Orb by the custodian.
- When the caretaker Prime is killed, are immediately activated the cards First team that killed him.
- The defensive Goal can no longer be used.
- Initial build time of 6 minutes to 3 minutes side extractors.
- Initial build time of 9 minutes 6 minutes Prime from extractors.
- Reduced by inhibitors regeneration rate 5.25 to 3.5.
- Increased the area of impact of the gems of towers and inhibitors.
- Removed the mechanics of cumulative damage from towers and inhibitors.
- Increased the rate of fire of towers and inhibitors.
- Reduced the damage of the towers to compensate for the changes.
- Changed some visual effects of the caretaker Prime.
AUDIO
- Changes to attacks with ability for clarity in battle.
- Added audio effect of placement of ejectors.
- Now the music goes into fade after you log on, fixed a bug where the music started loud and you were starting later.
CARDS
- Weekly card package
- Kronos-tonic (choosing community)
- Cleaver of Thunder
- Diamond of Elysium
- Transfer papers
- Momentum conserved after transfer is no longer calculated based on the speed of movement before activation
- The momentum has been reduced to 150 from 222 + movement speed before activation
- Added status effect icons HUD to Lazarus ' Key
- Overwhelming and dazzling Juice juice no longer exit sprint
- Healing and gifts overflowing flower does not bring more other potions refill
- The icon should now be displayed correctly when using lifesteal Devourer of pain
HUD AND INTERFACE
- Consistency of the icon displayed for State effects in the HUD for Heroes ' skills:
- Shield icon added to the heroes with shield skill.
- Movement speed addition to Kallari.
- Health regeneration in addition to Rampage.
- Attack speed added to TwinBlast.
- Rendering menu
- Created a rendering menu with options to indicate the reason for the surrender.
- Updated the game screen.
- Adds an alert for new players.
- Added a warning when they are not assigned prizes because of the level.
- Adds an alert for abandoned games recently.
- Match type selection buttons now update an sub-title area if there are power-ups, if you don't get prizes or if upgrades are disabled.
- Corrections to grammar suggestions in load.
- Change the format of the suggestions in the bullets game skills.
BUG FIXES
- Fixed a bug where black and Red Buff Buff camps damaged white keepers.
- Fixed a bug in the cumulative damage of inhibitors that could inflict more damage than expected.
- Fix to cosmic Landa Gideon so that enemies can hear when they are hit.